outline contents
Press on is divided into three parts:
 
  1. Context: why do many interactive systems have big problems?
 
  1. Principles: what are the solutions?
 
  1. Press on: how do you scale up to real systems, real life complexity?
  2.  
amazon.co.uk  |  amazon.com...http://www.amazon.co.uk/Press-Interaction-Programming-Harold-Thimbleby/dp/0262201704/ref=sr_1_1/203-4139330-5984717?ie=UTF8&s=books&qid=1192227737&sr=8-1http://www.amazon.com/Press-Interaction-Programming-Harold-Thimbleby/dp/0262201704/ref=sr_1_1/203-4139330-5984717?ie=UTF8&s=books&qid=1192227737&sr=8-1http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=11265http://www.mitpress.com/presson